OFT

Outfits collect together the light-, medium-, and dark-skinned versions of an appearance and associate them collectively with a hand group and a body region (head or body).

Outfits follow the following format:
 * Version - A 4-byte unsigned integer specifying the version of this outfit file; should be equal to 1
 * Unknown - A 4-byte unsigned integer always equal to 1, regardless of filename. Meaning unknown.
 * Light Appearance/File ID - A 4-byte unsigned integer specifying the File ID of the light-skinned appearance of this outfit
 * Light Appearance/Type ID - A 4-byte unsigned integer specifying the Type ID of this asset; should be 12 for Appearance
 * Medium Appearance/File ID - A 4-byte unsigned integer specifying the File ID of the medium-skinned appearance of this outfit
 * Medium Appearance/Type ID - A 4-byte unsigned integer specifying the Type ID of this asset; should be 12 for Appearance
 * Dark Appearance/File ID - A 4-byte unsigned integer specifying the File ID of the dark-skinned appearance of this outfit
 * Dark Appearance/Type ID - A 4-byte unsigned integer specifying the Type ID of this asset; should be 12 for Appearance
 * Hand Group - A 4-byte unsigned integer specifying the hand group used by this outfit, or 0 if the outfit does not refer to one (e.g. the outfit is for a head or for a pet)
 * Region - A 4-byte unsigned integer specifying the region of the body this outfit specifies; equal to 18 for Body or 0 for Head